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Game Art Student

Ryan Huang

I'm a game art student from SCAD mainly focus on texture and shaders. Dream to be a technical artist in the future.

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My Latest Work

Magic Library | UE5 | Substance Designer&Pianter | 2025

MAIN PROJECTS

01

UE5 - Sequencer

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School Work

An animation of door-opening made with sequencer in UE5.

02

UE5 - On-clicked Event

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School Work

An interactive scene made with on-clicked event in blueprint of UE5.

03

Environment Design

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School Work

A scene built within a given space with online assets.

© All created by Ryan Huang. Powered and secured by Wix

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