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Ryan Huang

GAME ART STUDENT, FUTURE ENVIRONMENT ARTIST

ABOUT MYSELF

I'm Ryan Huang, a game art student at SCAD. Used to study architecture at University of Liverpool, I am now focusing on environment art as well as texture authoring in Substance Designer and Painter. Visual performance and sound effects are what emphasized in my works for I believe these are key elements in forming experience in games.

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Explore more about me on this website and other social media.​

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EDUCATION

MFA Interactive Design and Game Development, Savannah College of Art and Design

BA Architecture, University of Liverpool

SKILLS

Maya, Blender, Substance Painter, Substance Designer, Unreal Engine, Unity, Marvelous Designer, Zbrush, World Creator, Rhino, Rizom UV, Photoshop, Premiere, After Effect, Illustrator.

© All created by Ryan Huang. Powered and secured by Wix

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